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Marino · Roma · IT

Dal 1981 / Creation Art 2000

TV game show · Canale 5 · Early evening 2012 · with Flavio Insinna

Il Braccio e la Mente.

A toy factory the size of a TV studio — over twenty pieces sculpted, painted and installed on set. Mediaset wanted a whole world for the Canale 5 early-evening slot. We built it for them.

Story
Flavio Insinna with arms wide open at the centre of the set of Il Braccio e la Mente: playful pose between the yellow-and-red ball on the left, the brown teddy bear with pink heart in the middle, the British guard on the right, with the large orange retro clock and red cogwheels in the background
Flavio Insinna at the heart of the factory
The set installed in the studio: red industrial structure with beams and rivets, two-tier shelving, on the shelves one of the blue robots, an alphabet cube, balls, a Pac-Man silhouette, a pawn shape, a basketball, bowling pins; a technician climbing a ladder on the right
The toy-factory set in the studio
The stylised steam locomotive installed in the studio: round black nose with lamps, red cage, red flatbed wagons, with a painted backdrop of large blue and red cogwheels and gears behind
The locomotive on set — among the giant cogs
The large brown teddy bear sitting on the studio floor: round head, black eyes, pink heart under the sole of its foot; behind it the toy British guards lined up and bowling pins, floor in coloured triangles
The teddy bear, installed, among the guards and the bowling pins
Three identical retro robots sculpted in fibreglass
The retro-robot trio. Three identical pieces — one for each challenge platform in the format
Red-and-white scenic hot-air balloon in our workshops
The hot-air balloon. A one-off in the workshop, among the friezes and capitals in our warehouse
Red scenic ball-armchair with white stripes on a golden crown base
The ball-armchair. A one-off for the host — golden crown base, red bowling-ball shell

Behind the scenes

Twenty pieces, one aesthetic:
the grown-up toy.

The hard part of a "bestiary" set isn't sculpting a robot, a hot-air balloon, a locomotive: it's making sure that all twenty pieces look as if they came out of the same imaginary factory, with the same grammar of shapes, colours and material. It's a job of internal direction within the workshop.

Sculpting in series

The characters made in multiple copies — three identical robots, seven British guards, rows of nutcracker soldiers — start from a clay master model, go into a silicone mould, and are then cast in fibreglass in series. Repeatability is the point: every copy has to be identical to the next, because the camera zoom will catch it. It's a production line, not a unique sculpture.

The one-offs

The hot-air balloon, the ball-armchair, the locomotive, the two giant teddy bears are instead one-offs sculpted by hand: modelled, shaped, reinforced with fibreglass, finished in saturated acrylic paint. They are the focal points of the set — the ones the director frames with a close-up on Insinna or a low-angle shot. They have to be perfect.

The retro aesthetic

The palette holds it all together: bright industrial red for the beams and the clock, electric blue for the robots and the dice, powder yellow and pink for the alphabet cubes and the rubber ducks, warm browns for the bunnies and the teddies. It's the palette of 1950s Fisher-Price toys applied to a set in 2012: the show wants to play on the colour nostalgia of three generations of adults sitting in front of the TV.

20+

different scenic pieces delivered to the studio

~67 days

on air, from 7 May to 13 July 2012

2 directors

swapped mid-run as ratings fell short

From the workshop

The bestiary, before
going on air.

Each piece left our workshops and travelled to the Rai studio. Here they are before departure, still on the yard or in the warehouse.

Seven toy British royal guards in the workshop yard: red cloak with yellow buttons, round pink face with red cheeks, tall black bearskin hat, all standing on wooden pallets with the industrial workshop in the background
Seven British royal guards, end of build
Row of nutcracker-soldier busts in finishing stage: round head with white moustache, tall red tube hat with feather and gold trim, red military uniform with buttons, lined up in the yard before the final paint coat
Nutcracker soldiers — in finishing
Three identical retro robots sculpted in fibreglass in the workshop yard: pale-blue body, protruding red eyes, white-teeth mouth, antennae, grey front panel, red cubic feet, in a row against the fence
The retro-robot trio
Family of bunnies sculpted in fibreglass, still raw: brown fur, tall ears with pink inside, pink nose, black eyes, two large adults and two smaller cubs, warehouse in the background
The bunny family
Giant teddy bear sculpted in fibreglass in the warehouse during build: about two metres tall, warm brown fur, black eyes, smile, with the pink hearts visible sculpted on the soles of the feet, raw warehouse in the background
The teddy bear in the warehouse
Three stylised cartoon birds sculpted in fibreglass: round brown bodies with grey wings, round black eyes, yellow beaks — two with short rounded beaks on the left, one with a long toucan beak on the right, set in the workshop warehouse
Three cartoon birds, warehouse
Rows of bowling pins sculpted in fibreglass: classic bowling-bottle shape, white with three red stripes near the top, laid horizontally in the workshop, alphabet cubes in yellow and pink with letters S and A visible in the background
Bowling pins and alphabet cubes, in build
Three giant blue dice sculpted in fibreglass, each with white sculpted dot faces, around a metre per side, mounted on wooden trestles in the warehouse, with the SCENOIDEA logo visible on the wall behind
The three giant blue dice
Giant alphabet cubes in yellow and pink with sculpted letters and numbers (A, S, V, 5), pink bases, lined up in the workshop yard
The alphabet cubes, front view
Four giant yellow toy ducks sculpted in fibreglass: golden body with sculpted feathers, wide orange beak, round black eyes, lined up like a fairground duck-shoot
The flotilla of rubber ducks
Pair of oversize rocking horses in the workshop yard: stylised horse in pale blue on magenta crescent-shaped rockers
The rocking horses
Scenic hot-air balloon in our workshops: red-and-white striped sculpted canopy, white rib structure, woven wicker base; in the background the workshop shelving full of Roman statues, capitals and friezes
The hot-air balloon among the workshop archives
Scenic ball-armchair: bowling-ball shaped red shell with vertical white stripes, internal red velvet seat, circular base in the shape of a yellow and orange crown
The ball-armchair, a one-off

Tech sheet

All production data
Type
Set design for a TV game show · set + bestiary of oversize props
Show
Il Braccio e la Mente · Canale 5 early-evening slot · 7 May — 13 July 2012
Format
Body and Brain by Red Arrow International (Germany) · first-ever production worldwide
Direction
Giorgio Romano (7-24 May 2012) · Roberto Cenci (from 25 May to the end) · Sergio Colabona (pilot episode)
Production
Mediaset · in-house production
Host
Flavio Insinna
Characters built
Three identical blue retro robots · seven British royal guards in red cloak and black bearskin · a row of nutcracker soldiers with moustaches · a family of brown bunnies · two giant teddy bears
Play-objects
Three one-metre blue dice · rows of bowling pins in white with red stripes · alphabet cubes in yellow and pink with letters and numbers · a flotilla of yellow rubber ducks · a pair of rocking horses
Large one-off pieces
Red-and-white hot-air balloon with wicker basket · red-and-white ball-armchair on golden crown base · stylised steam locomotive installed on set
Setting
Red industrial structure with beams and rivets, two-tier shelving, painted backdrop with cogwheels and gears
Techniques
Hand-carved expanded polystyrene · fibreglass reinforcement · saturated acrylic paint · walkable architecture built for a TV studio
Our role
Full build of every scenic piece — sculpture, reinforcement, polychrome finishing, delivery to the studio · more than twenty different pieces delivered before launch
End of the show
Low ratings despite mid-run changes (director swap, shortened opening titles, earlier start time) · cancelled on 13 July 2012
Second life
Several pieces entered our rental catalogue · some of the larger ones (hot-air balloon, ball-armchair) kept in our workshops

Second life

The early-evening slot
that didn't work out.

Despite the production team's efforts — swapping director mid-run, cutting Insinna's sung opening, moving the start time forward by fifteen minutes — the ratings of Il Braccio e la Mente never took off. On 13 July 2012, after just over two months of early-evening broadcasts, Mediaset pulled the show. It didn't return in the following seasons.

For Flavio Insinna it was a one-off experience: the following year he went back to Rai and in 2018 took over L'Eredità, the Rai 1 early-evening show that kept him on screen for years. Il Braccio e la Mente remained an isolated experiment — a format Italian audiences never warmed to, despite the scenographic investment.

The toy factory, on the other hand, was useful to us afterwards. The series-sculpting techniques we refined here — fibreglass over a single master model for the identical series, one-offs for the large focal pieces — we still apply them in theme parks and in commissions for workshop props. Several individual pieces (the hot-air balloon, the ball-armchair, some of the teddy bears) entered our rental catalogue and have been reused for photo shoots and brand installations.